No need to wipe out history.Conventional torpedoes are able to hit any ship type in the game.Äeepwater torpedoes are often harder hitting and stealthier than conventional torpedoes, but can only hit cruisers, battleships, and aircraft carriers. Relative skill will still be measurable with existing stats. I just meant that since most of the stat sites track stats in different times. They would also have been playing in different metas, etc. Someone who started playing in the past few months, for instance, would have 100% of their Furutaka stats from the latest version that many people believe is overpowered, while someone who climbed that tech tree path in Beta would have 100% of their Furutaka stats from the craptastic version that didn't even have a C hull. Because people started playing at different times, they all have different proportions of their stats affected. It would be better if the API were improved with the ability to get stats within certain time windows, similar to the way the old Warships.today site used to (it's borked beyond trustworthiness now).
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